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Yoshi can unlock these at a gumball-looking machine, and it spits out a random item. One of the bigger mechanics and rewarding features that bring out some individuality for players comes in the form of costumes. Yoshi will progress through stages one at a time and won't have access to the next section unless they have a certain number of flowers, though this never seemed to become a major hurdle on a casual playthrough. The story backdrop serves as a way to get the player into another typical Mario overworld map. This journey takes him way up, below sea level, on trains and in a variety of different environments. Rest assured there are plenty of secrets and rewards to find for those who take the time to turn over every crafted object.īaby Bowser and Kamek swoop in and stir up some trouble, so Yoshi heads off through the household-item-inhabited world to recover bits and pieces of the Sun Dream Stone. It isn't uncommon to find out a Shy Guy was holding up the cardboard prop and scatters once an egg hits it. It's a blast just to plow through a level while gunning as many eggs as possible at random items-on Yoshi's plane, in the background and in the forefront, too. Little things like this flesh out the experience and keep it varied.
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Not long after, Yoshi has to find some of his doggie pals in the background by chucking eggs at them. Nailing them all before time runs out is the only way to collect what they're hoarding and 100-percent the level. Yoshi can aim one of his eggs and shoot it at an enemy or object in the background for rewards.Įarly in the game, flipping a switch rotates the entry level, and Yoshi has to toss his eggs at Shy Guys running around a pirate ship. These eggs are where the gameplay really opens up and helps the incredible, layered world come to life.įrom the first level, players will want to pay attention to the happenings in the background. He can also gobble up enemies and turn them into useful eggs. Time the second button-press right, he'll flail his legs and gain some height. Anyone who has played Yoshi on any system or game knows the drill. Most baddies encountered don't do much in the way of damage. Dropping off the maps simply shoots him back on stage with a slight health hit. Yoshi has a ton of health that is hard to lose, and the game offers plenty of chances at refilling it. This is a Mario-lite game from a difficulty perspective. Even flipping the stage around and running it backward after initial completion feels like a totally new experience.Įach level is a sheer joy to mow through. Like any good Mario game, Crafted World doesn't double up on repeated environments. The warm themes are only secondary in impressiveness to the creativity and attention to detail, which shines through in the shadows objects in the forefront cast-which perfectly look like shadows cast over a piece of looseleaf paper. The palette is wacky and all over the place in a fitting sort of way. "Colorful" on its own does the game a disservice. Items like clouds or fish, depending on one's elevation, hang from puppet strings.Īnd this doesn't even mention the colors. Little details, like a milk carton in the background or half a cutout of a cereal box as a platform to jump on, pepper every inch of the play space. Light reflects off the eggs he collects and throws. The stitching in dogs he encounters has high fidelity.
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Yoshi's so detailed even his skin gleams. The whole presentation looks like a heartfelt cardboard construction a kid made, in a good way. Some will say this isn't the preferred style, but few will be able to look at this game and say it isn't drop-dead gorgeous.Ĭrafted World squeezes every bit of graphical juice out of the Switch, and, presumably, every drop of creativity out of the folks who put it all together. The craft-inspired universe of Yoshi's Crafted World is one of the best-looking games of this console cycle. A visual treat and as simple or completionist as a player needs it to be, Yoshi's return to prominence is another standout release for the Switch.